package upgrades;

import gameObjects.Castle;

public class CavalryUpgrade extends Upgrade{

	public CavalryUpgrade() {
		this.name="Cavalry upgrade";
		this.desc = "Buy cavalry units with for 25 gold coins.";
		this.price= 120;
		this.toRemove = true;
		this.imagePath="cavalryUpgrade.png";
	}

	@Override
	public void action(Castle castle) {
		castle.setCavalryPrice(25);
	}

}
